D3 how does magic find work




















Magic Find will no longer be considered when looting objects in the environment such as chests, barrels, vases, pots, and corpses extracted from Diablo 3 patch 1. Drake Drake Sign up or log in Sign up using Google. Sign up using Facebook. Sign up using Email and Password. Post as a guest Name. Email Required, but never shown. Screenshot of the Week. Submit your photo Hall of fame. Featured on Meta. Now live: A fully responsive profile.

Screenshot of Week 51 [Submissions Closed]. Linked 0. Related Hot Network Questions. Barbarians will likely be the melee MF class in Diablo 3 due to their higher survivability and rune skill benefits. For magic finding, ranged classes have a leg up due to their ability to kite, which reduces the amount of damage taken. Monks might have problems getting one-shotted while in melee range, where as a Barbarian will be able to withstand quite a bit more punishment.

This requires separate Diablo 3 accounts, along with software and hardware to allow for it. Multiboxers are likely getting pumped about the prospects of magic finding in Diablo 3.

Multiboxers will be able to form very balanced magic find groups, while being able to ensure that their players are stacked with the highest possible amount of MF. In addition, multiboxers will also be able to ensure the loot goes to the proper characters. Although loot is designated to each player in a party, it does become tradable once that player picks it up.

A multiboxer would be able to loot a crossbow on his Monk, then open trade with his Demon Hunter in the same party. What is the exact math going on here? What if you use a group to get to a final boss — and right before he dies all leave except the guy with the mf?

The rationale is explained in the article, if you even read it at all. So yeah, not as immediately apparent as it might appear. Without an understanding of the method that blizz uses a person reading the article might not know why those numbers appear. Would the amount of items dropped change by difficulty and have an increase to the pool of items that could drop.

In order to figure out the algorithm for MF you need to know when the numbers starts to effect the rarity chance to drop a specific classification of rarity. When White rarity stops dropping, and when blue unique quality stops dropping, so on and so forth. Now, getting that legendary is very easy. And while ancient and primal rates are fixed, having more legendary drops to begin with will give you more chances at succeeding in those rolls. There is a sheet MF which is not affected by difficulties.

The question is does this make any sense? Blizz has never made their loot tables public, as far as I know. This can be frustrating to do and is only recommended for extreme players. Diablo Wiki Explore. Tristram Cathedral Catacombs Caves Hell.

Diablo II. Andariel Duriel Mephisto Diablo Baal. Diablo III. Diablo IV. Classes Barbarian Druid Sorceress Rogue.



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